Since 2020, I’ve been creating my own original characters and independently developed two projects, RABIES and Hallucinatory Leviathan, including animation and illustration works.
RABIES explores my idea of the ideal feminine figure, while Hallucinatory Leviathan goes deeper into self-reflection: what truly defines “me”? Memory, emotion, or something unknown beneath it all?
During this process, I also created a hand-drawn animation RABIES – Incomplete, and designed, sold, and promoted related merchandise. At the same time, I built and continue to run my personal IP website, showcasing my characters, worldbuilding, and visual experiments. I’ve also joined several offline OC events like Guangzhou OCF.
Recently, I’ve integrated generative AI into my OC workflow, enabling character exploration, world expansion, and creative dialogue, so that characters evolve and develop in new digital mediums.
If you’re curious, feel free to visit their world through the website.


AI Work Flow
In character creation, I integrate AI into the workflow, using Nanobanana to generate a modeled visual style and create character turnarounds.The eyes are the most challenging part of the design— they require repeated adjustments in both image and video generation to remain consistent with the character’s intended design.
Character Lighting & Shading Simulation
Step by Step:
Iterative Process
In character illustration creation, Ifirst generate an initial draft using AI, then repeatedly refine and adjust the details—modifying character proportions, clothing textures, and expressions—until the final result meets my expectations. This process ensures that the work retains its creative vision while presenting a realistic and achievable visual outcome.


Process and Base Sketch
