Designed for Different Creators, Used Together

Supporting illustrators, writers, and readers alike—so both creation and reading feel seamless.

Organize First, Then Create

Scattered character settings and story fragments are structured into a clear system, making editing, expansion, and long-term maintenance easier.

Create on Desktop, Read on Mobile

Creation and presentation are designed separately: the web platform focuses on building, while mobile prioritizes reading—always synced.

A Better Way to Organize, Create, and Read OCs

Original Character (OC) creation is highly active within younger ACGN communities, yet most content remains scattered across chat groups, documents, and fragmented tools. Research highlights three key issues:

Dispersed information, Disorganized story structures, Lack of efficient expression tools

This project does not aim to generate inspiration, but to better organize and present what already exists. The platform breaks down character settings, plots, and world-building into manageable modules, enabling gradual expansion and non-linear editing. Creators can start anywhere and progressively build a cohesive story.

在前期调研中,我聚焦于国内 OC(原创角色)创作者的创作流程与实际痛点。现有生态大多依赖 QQ 群、文档或分散的图文工具,缺乏系统性的整理方式,也难以同时满足画师、写手与读者的多样化需求。调研显示,OC 创作普遍存在三大问题:

Dispersed information, Disorganized story structures, Lack of efficient expression tools

于是我参考了故事分镜、世界观设定文档以及各类创作工具的特点,并将它们的优势进行了整合。

调研让我发现,创作者真正需要的,是一种能够自动整理信息、提供创作提示,并支持内容扩写的结构化创作方式。

Two Platforms, Two Roles

Desktop — For Deep Creation

The web version focuses on writing and structuring, offering:

Flexible layout editing
Story structure management
Tags and content organization
Export options (PDF, web) with watermark protection

The interface emphasizes clarity and scalability for maintaining complex OC projects.

Mobile — For Effortless Reading

The mobile version prioritizes display and browsing:

Smooth story reading
Quick access to character profiles
Optimized for sharing and fragmented reading

The experience centers on reading flow, minimizing unnecessary distractions.

Tools Used

Figma:Interface design, interaction prototyping, and design system development
Photoshop: Image processing, visual detailing, and presentation assets

OC故事画板专注于 ACGN 领域的 OC(原创角色)亚文化创作。在国内,大多数 OC 活动集中于 QQ,整体在组织、讲故事和视觉呈现上还是不够完善,无法满足多元用户(如画师、作者、读者等)的创作与阅读需求。

我们的平台将提供网页端与移动端两套界面:
网页端侧重创作,配备更强大的编辑与构建工具;
移动端则提供直观、轻量的浏览体验。

预计未来将进一步增强灵感采集与故事格式化模块,加入可见与不可见水印以保护版权,并且支持内容的便捷导入与多样化导出(如 PDF、网页等)。

在前期调研中,我聚焦于国内 OC(原创角色)创作者的创作流程与实际痛点。现有生态大多依赖 QQ 群、文档或分散的图文工具,缺乏系统性的整理方式,也难以同时满足画师、写手与读者的多样化需求。调研显示,OC 创作普遍存在三大问题:

Dispersed information, Disorganized story structures, Lack of efficient expression tools

于是我参考了故事分镜、世界观设定文档以及各类创作工具的特点,并将它们的优势进行了整合。调研让我发现,创作者真正需要的,是一种能够自动整理信息、提供创作提示,并支持内容扩写的结构化创作方式。

在交互逻辑上,我将工具分为两个端口:

移动端负责展示:轻量的方式承载故事版内容,适合浏览、分享与查看角色档案
网页端负责创作:包含灵感提取、故事结构编辑、标签管理与版式排布等功能